• Welcome

    My name is Fredrik Henriksson and I am currently studying game design at Futuregames.
    At the end of the education I will have a 30 weeks vocational training.

    I will write about my school projects as well as my spare time level design, roleplaying and games in general.
    I hope you will enjoy the blog.

    Contact:
    E-mail: fredrikhen@gmail.com
    LinkedIn: http://se.linkedin.com/in/fredrikhenriksson


Unreal development kit:

The last few weeks have been interesting!

Lately I have had allot of lessons in Unreal development kit (UDK), created by Epic games.
It is kinda similar to Source development kit which I had some prior experience with, still I find UDK challenging but allot of fun... there have been a few nightmares about Kismet (visual scripting) though, but I have learnt allot.

In about two weeks I will hand in a small map or game created by me with triggers using kismet to create some kind of puzzle.

Sjoerd De Jong (project lead and creative director at Teotl Studios) who have mapped since he was a kid and got experience from Epic Games and Starbreeze, is our UDK level design teacher.

The Ball:

Today Sjoerd showed us how he created his new game The Ball (a singleplayer action/puzzle game built in the UDK editor).
It was very educational and interesting to see how his levels was made, everything from design decisions and material editing to everything they did to create the actual ball and all its behaviours in the game.

Take a look at the trailer below! The Ball is available through Steam the 26th October and is yours for only 17,99€.

 

Meeting with Dave Sharp:

Last week I also got the chance to speak some with Dave Sharp (Binary Asylum) who have worked on amazing titles such as Baldurs Gate and Fallout! I have spent years in front of Baldurs gate so it was a great experience to meet him.

Find out more about The Ball here: www.theballthegame.com
Download Unreal development kit for free here: www.udk.com

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