I am happy to announce that I will do my work placement together with the swedish Indie developers Oxeye Game Studio!
I will work with them on there current project Cobalt that is published by Mojang, I will help out with the singleplayer campaign and mostly do level design.(Check it out here and get the alpha version: www.playcobalt.com)
Also check out this amazing action teaser:
A huge thank you to all my friends in the game industry and at Futuregames that helped me with contacts etc during this progress.
I would also like to thank all the companies that interviewed me, I had many amazing companies that was interested.
Congratulations on landing the placement with Oxeye, working on Cobalt while it was published by Mojang sounds like a dream start for a Futuregames student. The action teaser already shows the kind of fast, bouncy combat that makes a small indie team stand out against much bigger studios. A 30-week placement is a rare chance to see a real project through several stages instead of just a short internship snapshot. I hope you get to contribute to level design as well as testing, since your earlier posts show how much thought you put into flow and map layout. When you need a break from playtesting, this Kick the Buddy APK download guide is a fun, light read on a very different kind of physics playground.